Nine Variations on Point B (BoA version!) v1.1.1
by Alec Kyras, ported Kelandon
Comments, criticisms, help by e-mail: tomwatts@berkeley.edu
Look for updates and other things by me at my home page: http://my.sanbrunocable.com/tomwatts/public_html/home.html
Like this scenario? Dislike it? Like some parts and don't like others? Rate it at the Lyceum's Comprehensive Scenario Rankings: http://p080.ezboard.com/fthelyceumfrm32

This scenario will work only with a BoA app that runs Scenario Format Version 2 (Mac v1.1, Windows v1.0, or better). Also, it has custom graphics. If you see a dialog pic in the first set of intro text, the custom graphics are working.

This is my first port for BoA. Have fun! :P

So I ported Nine Variations on Point B, which was originally a BoE scenario. The obvious question, once you've played this, or if you're familiar with the BoE work, is why on earth would I bother?

Well, the answer is, I had a few hours of free time and figured... what the hell. Enjoy. :P

Graphics acknowledgements:

The letter floors are by BigBlue.
The red stairs, airy stairs, bunk beds, basalt wall, and marble floor are by Luz.
The paintings are by ADoS.
The chest is by TGM.
The empire archer is by NecrisOmega.
The dark magic dooguard is by Meowsy.
The wolf's head statue is by Daniel Ray.
The large statues are from Geneforge.

And, of course, thank you to Alec, who made the original.

VERSION HISTORY
v1.0, 4/7/05: Initial release.
v1.1, 4/16/05: Added a new variation, fixed the "retreive" typo, and made the special item actually disappear each time. Fixed a few other miscellaneous things.
v1.1.1, 4/17/05: Fixed an error message about a missing town state. Fixed a description for the Xiang Infantryman.